Building for Windows
What you need:
Cloning Lime3DS
git clone --recursive https://github.com/Lime3DS/Lime3DS
cd Lime3DS
Building
- Open the CMake GUI Application and point it to the Lime3DS directory
- Use the preexisting
build/
directory or tell CMake to make one
- Click the configure button and choose
Visual Studio 17 2022
with
x64
for the optional platform
- If you get errors like "XXX does not contain a CMakeLists.txt file", it means you
did not use the
--recursive
flag when cloning the repo.
Please run
git submodule update --init --recursive
to get the submodules
- Click Generate to create the project files
- Open the solution file in Visual Studio 2022, which is located in the build folder
- Depending on which frontend (SDL2 or Qt) you want to build or run, select "lime" or "lime-qt" in the
Solution Explorer, right click and "Set as Starup Project"
- Select the appropriate build type, Debug for debug purposes or Release for performance (if in doubt, choose
the latter)
- Press F5 or select Build → Rebuild Solution in the menu