Building for MacOS

What you will need:

  • CMake (brew install cmake)
  • A recent version of Xcode and the Xcode command line tools

Cloning Lime3DS

                    
    git clone --recursive https://github.com/Lime3DS/Lime3DS
    cd Lime3DS
                    
                

Building

  • Make the build directory: mkdir build && cd build
  • Make CMake files: cmake ..
    • Apple Silicon - arm64 to x86_64: cmake .. -DCMAKE_OSX_ARCHITECTURES="arm64"
    • Apple Silicon - x86_64 to arm64: cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64"
  • Make executable: make -j4
    • Make a distributable executable with: make bundle